“BLAZBLUE Continuum Shift” Home Port – Release Date
Posted by pKjd on Feb 20, 2010 @ 9:24 pm
20
Feb

New details have been released regarding the upcoming home console port of「BLAZBLUE Continuum Shift」. The info comes from a Famitsu report on the Blazblue fan event, 「Blue Fes Spring Raid」, which took place yesterday in Shinagawa. Some of the voice actors, as well as producer Toshimichi Mori and composer Daisuke Ishiwatari, were on hand to present all the new features to attendees at the event. Below is a list of the details mentioned.

*BLAZBLUE Continuum Shift (Home Port) info:
- JPN release on sale July 1st, 2010 for the PS3 and Xbox 360
- JPN stand-alone disc priced at 7,140 yen (Regular Edition); 9,660 yen (Limited Edition)
- JPN Limited Edition box includes: mini script replica, visual book, super picture label, special packaging, and petit Nendoroid Noel figure
- Preorder bonus includes drama CD
- No international release date yet
- Includes new playable characters Hazama, Tsubaki, and Mu-12 — more info here.
- There will be double the amount of animated sequences compared to CT — by Gonzo once again
- Tutorial Mode: for beginners — with guidance by Rachel
- Challenge Mode: for mid to high level players — over 300 challenges; basic to intermediate combos; similar to SFIV Trails
- Legion Mode: where you fight your enemies one by one in order to gain their alliance in preparation for the boss battle; similar to PSP version.
- Story Mode: to feature over 28 stories
- KOTOKO will once again lend her voice for the opening theme — song is entitled, 「Hakira no Sora e Sasoedo」
- A new insert song, entitled「Pandora Tears」, will also be present

Tsubaki Yayoi

Hazama

Mu-12

BBCS Main Menu

Tutorial Mode

Challenge Mode

Story Mode

New OP “Hakira no Sora e Sasoedo” by KOTOKO
As for me, I’m hyped to finally have BBCS hit the console this summer. However, for it to be fully priced and not DLC is a bit of a shame. Though a DLC would probably be priced about the same as a stand-alone retail game anyway, considering all the content and balancing the game has underwent. Then again, for the developers to only add three new characters feels a bit of a letdown to be honest. Well, we’ll see how it all works out in the end.
Source(s): [1], [2], [3]
Posted: Gaming, News
Tagged: Blazblue
12 Responses for "“BLAZBLUE Continuum Shift” Home Port – Release Date"
I really want to see that Noel Nendoroid.
well, better 3 new characters than none right?
And there aren´t that many more that they can add? Not from what I could see from the first game. Hazama and Tsubaki are two of the ones shown, only one left out was basically the master swordsman and Kokonoe, Tager´s boss.
Otherwise I think we´ve seen them all?
Anyway, it´s good to know that it will finally be starting to ship. I wonder if that Noel Nendroid will follow if/when the US version is released?
I dunno about you guys….but I'm pretty angry that Continuum Shift isn't gonna be dlc. I mean…..what about the players who just shelled out so much for the regular version, let alone the limited edition of calamity trigger.
First Street Fighter IV, and now blazblue…..I'm starting to get angry at all the developers. I mean…..I think I got all 4 versions of Guilty Gear XX on the ps2, and there are about 8 of them, including the psp ports that come with just….the tiniest bit of extra content.
For only 3 characters, it just doesn't justify a full fledged price of 7140 yen (around 86 us!)…..even if they put in a new KOTOKO song, and 3 new modes with a couple of story enhancements. This sounds so convienient for dlc!!! And with the prospect of the online network on psn/360…..you'd think developers would go and take full advantage of it.
**sigh** I'm just ranting here…..srry guys…..I'll probably stick to calamity trigger for years to come until a price drop is made =_=….
……I was really looking forward to seeing Mu-12 too…..
yes… you're being a little b!tch about it >>'
i mean come on its a completely new game with a new title…how is the dlc going to make CT into CS? when taken to a friend who doesnt have lives house itll be like” well it was contuum shift”
when you KNOW how to make a DLC or a game for that matter of your own…thats when you have the right to get all emotional
when i read what you said it just pissed me off
i gotta pay for it too and you dont see me complaining…get a job…im 15 and i can do it
[...] OP theme from KOTOKO. For more details on the home console release, please refer to this post. (Want that petit Nendoroid [...]
Well, I would have very much liked it if they would have added Makoto, Noel's squirrel-girl friend as a playable character. In the first game, there is even an indication that there is a “weapon” in her tail. Hidden. So I was hoping and expecting to see her, but mostly I'm just happy that there IS a sequel so soon. Maybe Jin will stop being a freak and notice that Noel wants him? Who knows?!
Is she fully trained? If so then she would have been pretty nice to have as well. Then the whole class would be together.
Noel wants Jin? Sure I haven´t played trough all of storymode but where does that stand out?
The easiest “romance” to spot is between Jin and Ragna with Jin wanting Ragna dead over and over again :p
But for some odd reason I just find his maniac laughter so fascinating.
Well, I would have very much liked it if they would have added Makoto, Noel's squirrel-girl friend as a playable character. In the first game, there is even an indication that there is a “weapon” in her tail. Hidden. So I was hoping and expecting to see her, but mostly I'm just happy that there IS a sequel so soon. Maybe Jin will stop being a freak and notice that Noel wants him? Who knows?!
Is she fully trained? If so then she would have been pretty nice to have as well. Then the whole class would be together.
Noel wants Jin? Sure I haven´t played trough all of storymode but where does that stand out?
The easiest “romance” to spot is between Jin and Ragna with Jin wanting Ragna dead over and over again :p
But for some odd reason I just find his maniac laughter so fascinating.
Well, I would have very much liked it if they would have added Makoto, Noel's squirrel-girl friend as a playable character. In the first game, there is even an indication that there is a “weapon” in her tail. Hidden. So I was hoping and expecting to see her, but mostly I'm just happy that there IS a sequel so soon. Maybe Jin will stop being a freak and notice that Noel wants him? Who knows?!
Is she fully trained? If so then she would have been pretty nice to have as well. Then the whole class would be together.
Noel wants Jin? Sure I haven´t played trough all of storymode but where does that stand out?
The easiest “romance” to spot is between Jin and Ragna with Jin wanting Ragna dead over and over again :p
But for some odd reason I just find his maniac laughter so fascinating.
[...] OP theme from KOTOKO. For more details on the home console release, please refer to this post. (Want that petit Nendoroid [...]
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